View Full Version : Our pub
PK|Deep Blue
13th May 2006, 04:20 PM
Well guys
The last thread ended up severly off topic (i wont say it again, stay on topic)
Some people are pro dust2, others are not, people put up with the less popular maps, etc
To this end, (in the never ending battle of trial and error) I propose the following:
Small map cycle (no customs)
Dont have a random end of map vote, instead;
Lower voting percentages (60% is a bit high) something like 50% or maybe lower should get things going
And see how it goes
Frazz
13th May 2006, 05:21 PM
No. D2 Forever! :D
PK|Solid_Snake
13th May 2006, 06:56 PM
hail dex! king of admins!
Map cycle: Dust2 / office / italy
NaYDeN
13th May 2006, 07:47 PM
nooo..... office and italy are stupid....
leave it as it is for now, me and rambo have been trying to get people on and have had some sucses, ive spoken to bluemoon and said we should make it d2 24/7 with hlstatsx we havea all that and he also said have 4 bots on all the time and when some1 joins 1 bot gets kicked.. leave it give it some time im gona post in ed and post in irc channels and clans forums just give it some time please.
Also more clan members need to play...NOONE eve is on from our clan.. i dont think people will join a server with 4 people so they can just help us, our clan members need to help out we have like 30 and how many play pub not alot... so we need people to be active
PK|Cerro
13th May 2006, 10:38 PM
im on it, but all the ppl that ever join are nubs, which die lots without hitting me and then they leave... *sigh*
D2 with the ability to votemap (as it is) is still my prefered choice. Means other maps can be used but D2 is otherwise the norm.
NaYDeN
13th May 2006, 10:42 PM
im on it, but all the ppl that ever join are nubs, which die lots without hitting me and then they leave... *sigh*
.
couldnt agree more there cerro, today me and rambo were on the server and we were letting them kill us coz they were so crap i mean like this guy emptied 2 clips of ak and killed me with the 3rd from very close and i was shootin at his feet.. if we played properly they would have proably left in no time..
PK|Argaf
13th May 2006, 10:53 PM
Yeah, sadly this just happened to me too, 3 players on the server, it's like 20-3 to T so I join CT, 20kills to 0 deaths later and they're all gone!
NaYDeN
13th May 2006, 11:09 PM
Lol maybe we are just too good :D But yea we have everything thats needed... i think it might be out reputation letting us down...
PK|Cerro
14th May 2006, 12:43 AM
Lol maybe we are just too good :D But yea we have everything thats needed... i think it might be out reputation letting us down...
what the fact that we are all hacking cheating minks? Ooops, did i just put that in a public post?
Nothing to do with our rep, our efrag server was full to the brim (so much so that efrag didn't want to unbrand our server because we were such good advertising) and our skill was oooohhh, around the levels of complete noob? More to the point SA (source addiction not Snipers Alley) have a busy server and they're rep is no better than ours.
The answer to our problem is, PK needs more noobs! So the public can at least kill someone ^^
PK|Lemming
14th May 2006, 12:48 AM
*sigh*
i miss playing cs|s
this pc only runs cs, should be back soon as i have a budget of £360 for pc bits.
fear not, i shall soon be back with my amazing lack of brilliance & the noobs will rejoice in thier l337 kills over me.
PK|Cerro
14th May 2006, 12:51 AM
fear not, i shall soon be back with my amazing lack of brilliance & the noobs will rejoice in thier l337 kills over me.
problem solved tbh.
Give it time, changing it around too much won't help. Keep it as the D2 fest - seeing as no one is willing to start on any other map and then once the crowd get bored, we can vote it to switch.
PK|Lemming
14th May 2006, 12:54 AM
Eeeek!!
Cerro is stalking my posts !!!!!
Be warned young man, I shall release "The rodents of your almost Doom!!!"
and then you'll be in trouble.
ps
no, i cant afford an army of "Evil Flying Monkeys"
PK|ReUsed
14th May 2006, 12:57 AM
to be honest, the D2/100tick thing might be a step in the wrong direction. what got us all the attention with the efrag server?
"no awps/autos."
what gave us the publicity with the Jolt?
regulars transferring over / the server not being completely empty
what'll give us the publicity now?...
either get the noobs in, or we'll only get players at a push, when theres lots of PK people on.
PK|Solid_Snake
14th May 2006, 09:08 AM
how about just no autos. i know it's useless cuz almost no one uses them, but it could bring in a few people =]
RamBo
14th May 2006, 11:16 AM
tbh its not about gettin people its about gettin them to come back and me any nay were doin yesterday u gotta talk to em let em own u like i started talkin about the fa cup and england normaly i wouldnt but its the way u make people come back plus me and nay were lettin them kill us it was so funny this person with a scout was jsut sittin there shootin me i emptyed like 3 ak clips on the floor then just stood there and he still missed i was like wtf just kill me anyway back to the point jsut talk about stuff and when u let them kill u just "nice shot" like "damn ur pwnin me :)" and ask em like what maps they would wanna see on the server dont go oi u fuckin hacker and shit and like b harsh for no reason and dont use admin abuse whoevers got admin people will just say "noob admin" and wont come back cough "BamBi" remember that ofc i didnt care coz im not a gay but people will i dunno y i even typin this i dont go on pubs im just bored :)
ps before hov says it i know there is no grammer in it and probs spellin is shit but shhhh :)
HovisBread
14th May 2006, 11:49 AM
So basically you bone to make them think you suck so they will come on your server and own your clan cos they're noobs...?
I couldn't really understand what you said... But maybe if you just spam the ip on servers and forums :P
Frazz
14th May 2006, 02:43 PM
dont play too shit..we'll get an even worse rep if good players come onto our server :O
PK|Argaf
14th May 2006, 04:29 PM
TBH we're missing one vital word from the server name "Public" I remember when I was a noob, I didn't go near any server that sounded clan-like unless it had generic branding, so try putting public into the name - and a friendly message - all welcome, I'm also for a rotation just cos with few players D2 does get boring,
D2, Italy, Office rotating like IOA pubserver.
PK|Cerro
14th May 2006, 04:57 PM
Server names can only be so long... The problem with office and italy is no matter how you play it, it gets stacked one way or another which only adds to the ppl leaving due to dying.
Black_Knight
15th May 2006, 12:34 AM
Ok I have looked at everyones arguments in this and the other thread.
First point is that our server used to be uber popular. Clan members would have to queue to get on it. This server (while not great quality) was a public server that had no AWPS/Autos and a regular map cycle that included dust, dust2, italy, office, prodigy, chateau, cbble, piranesi and Aztec.
There was no vote function with admins being the only people able to change maps and yet the server was always busy no matter what map was playing. In my personal opinion this is better because I get bored to death playing the same map over and over again (yes I know some of you disagree) and it meant that new players coming on wouldnt try to change the map to one you had just played 5 times in a row already.
Thanks to Dex's hard work we have our own clan server that we actually own and I think we can use this to our advantage. Why not create 2 main public servers one which expresses the values of the hard core awp friendly 100 tick dust2 player and one with our classic server spec, a good range of classic maps (maybe changing in a few of the newer ones for some of the more defunct) with no awps/autos and an amphasis on fun???
Let me know what you think please.
PK|Cerro
15th May 2006, 01:11 AM
There are two problems with basing our comparision on our old server: 1) there were no major admin mods out for source at the time, which there is now and the majority have them and they are now seen as a major plus. 2) Our skill level has jumped by miles, before we were compareable to the average joe public but now, we are well in excess of that level. It also means that even lower skilled clans find it hard to compete on our server...
At present we need regular players, skill level is a factor (we need a good mix) and we need at least 10 of them. The skill level is the biggest thing, if the game is just a one-sided slaughter or you've got 3/4 players who are just impossible to kill on each side ppl will leave very quickly.
I don't mine a rotation but the problem is the bad or one-sided maps emtpy the server, we've seen that with our old jolt one. Everytime prodigy or piranese came on the sever quickly died. I think the awps/autos probably do make a big difference and a large 24 man server is good for a community but those kinds of servers are awful. They're full of ppl who spam ts (usually when its set so that both t and ct can hear each other) with what they had for dinner that and anyone who is actually serious about css will not play on a server without awps.
Yes BK you're idea with two servers would work but the problem with that is server capacity. Me and dex are now selling on servers and its the best way to recover the cost of the server.Having two full(ish) publics and two or more match servers will take up a large amount of the server capacity and we're already commited to selling a good chunk of it on. However our old jolt server is still alive - amazingly! So we could try our idea on it, 24man, tick66, select rotation with no awps or autos? It will only last until Jolt pulls the plug on it though which could be anytime!
Frazz
15th May 2006, 07:07 AM
no awps/autos attracts noobs in my experience
PK|Deep Blue
15th May 2006, 08:05 AM
Ok I have looked at everyones arguments in this and the other thread.
First point is that our server used to be uber popular. Clan members would have to queue to get on it. This server (while not great quality) was a public server that had no AWPS/Autos and a regular map cycle that included dust, dust2, italy, office, prodigy, chateau, cbble, piranesi and Aztec.
There was no vote function with admins being the only people able to change maps and yet the server was always busy no matter what map was playing. In my personal opinion this is better because I get bored to death playing the same map over and over again (yes I know some of you disagree) and it meant that new players coming on wouldnt try to change the map to one you had just played 5 times in a row already.
Thanks to Dex's hard work we have our own clan server that we actually own and I think we can use this to our advantage. Why not create 2 main public servers one which expresses the values of the hard core awp friendly 100 tick dust2 player and one with our classic server spec, a good range of classic maps (maybe changing in a few of the newer ones for some of the more defunct) with no awps/autos and an amphasis on fun???
Let me know what you think please.
As it stands we have the capacity, we have a brand that we need to build on... a hardcore 16 player 100 tick d2 server - well it had better get used, alternativly, we could run a 66 tick 20 man public - branded with our PKServers.co.uk running a largeish cycle: we have the resources after all at the moment
PK|Hexx
15th May 2006, 09:51 AM
Ok I have looked at everyones arguments in this and the other thread.
First point is that our server used to be uber popular. Clan members would have to queue to get on it. This server (while not great quality) was a public server that had no AWPS/Autos and a regular map cycle that included dust, dust2, italy, office, prodigy, chateau, cbble, piranesi and Aztec.
There was no vote function with admins being the only people able to change maps and yet the server was always busy no matter what map was playing. In my personal opinion this is better because I get bored to death playing the same map over and over again (yes I know some of you disagree) and it meant that new players coming on wouldnt try to change the map to one you had just played 5 times in a row already.
Thanks to Dex's hard work we have our own clan server that we actually own and I think we can use this to our advantage. Why not create 2 main public servers one which expresses the values of the hard core awp friendly 100 tick dust2 player and one with our classic server spec, a good range of classic maps (maybe changing in a few of the newer ones for some of the more defunct) with no awps/autos and an amphasis on fun???
Let me know what you think please.
Well i agree with bk.
Reason being, when i first starting playing on pk's server it was always ALWAYS full in the evenings, i remember getting home from work and yes queuing for 20 mins to get into the server, thats the way it should be. The original setup with loads of maps on the rotation was good. Nowadays i seem to find people in the clan reluctant to play any other map than dust2. I mean what the fuck is this? you can't draw in public people by having a server which suits your own needs only. I'm Sorry guys but i believe there should be more original css maps played on the server and i believe you should learn how to play them.
Cloud
15th May 2006, 11:21 AM
World of Warcraft *cough is behind it all
PK|Default PlayR
15th May 2006, 11:47 AM
Ive seen on a few servers that for maps such as office, awps/autos are removed, but on other maps like D2, awps/autos are restricted to 2 a side, which i think is a fair idea. Also seen many times a rate prompt - 1. Agree to default rates (if rates are below 16K 60 60) or 2. You leave the server...
PK|Cerro
15th May 2006, 01:02 PM
Also seen many times a rate prompt - 1. Agree to default rates (if rates are below 16K 60 60) or 2. You leave the server...
Fuck that! I hate them, i always choose leave! So many servers force noob rates on you like cmd 60, update 10, rate 16000 despite my rates being higher. So i just don't bother... as for changing restrictions - has to be done by admins on each map, so if you want that to work, need an admin at all times.
Yes cloud, WoW played a big part in it. And yes frazz, no awps/autos attracts noobs, however it fills the server with them and if all you want is to play css then thats the place (though thats not my kind of css tbh). Hexx, yes more maps should be played but you can't force ppl to play them, there are thousands of other servers going that have less crap maps running and ppl will just leave to go play them. Prodigy, aztec, havanna are all awful public maps, which hardly anyone stays to play. Dust, cbble, italy and compound you can usually get a decent game on however when someone leaves no one comes to replace them on those maps.
BK - where is my damn credit? TY... We have capacity now dex but we will need it in future and if this doesn't work, its abit of a waste, especially when we can flog it on the old jolt server!
PK|Deep Blue
15th May 2006, 01:47 PM
So what do we do then? :D
PK|Default PlayR
15th May 2006, 02:15 PM
I vote for keep d2/office/italy rotation with votemap for other de_ or cs_ maps...only the cool ones though :shades:
PK|Hexx
15th May 2006, 02:47 PM
Well, at the moment i can say that one of the biggest turn offs for a public gamer is the massive |D2 Only|.
And Cerro, how can you not love Cs_Havana! It's an all time classic.
PK|Cerro
15th May 2006, 03:01 PM
And Cerro, how can you not love Cs_Havana! It's an all time classic.
Not me you should ask, i liked havana but everyone else thought it was a maze and when mani appeared havana just emptied servers...
i'd say we use the jolt server to test out a 24man tick66 thing with a small rotation and votemap list... no awps/autos. On our current public remove the dust2 from the name - because it ain't just d2 it plays!
HovisBread
15th May 2006, 04:25 PM
TBH no auto's and AWPs was great...
It was the main reason I played on PK in the first place...
BK's idea sounds good
PK|Deep Blue
15th May 2006, 04:27 PM
edited
Frazz
15th May 2006, 04:30 PM
hexx the reason why i want d2 24/7 is because it is the most popular map and most servers that play d2 only get alot of players...like teamd's server..and havana worst map ever created
HovisBread
15th May 2006, 04:41 PM
When Hexx suggested Havana I think he might of been joking...
PK|Hexx
15th May 2006, 05:16 PM
It was no joke, when i first started playing on the server, a short while after pk started up, the server always had the full rotation. Havana, chateau, piranesi just all the maps in a cycle, it was always full when i wanted to play and it was just a great laugh (apart from updates which would stop me from playing for a week each time -56k-)
Just miss that to be honest, all we get on the server at the moment is the same boring 4 maps. Problem is people are afraid to play other maps, they prefer maps which they are "good" at so they don't look like a noob. It's all good practise to be playing different maps, improves your observation skills.
HovisBread
15th May 2006, 05:19 PM
Its more the fact that if a crap map like Havana comes on it'll empty...
Black_Knight
16th May 2006, 12:51 AM
Firstly sorry Cerro for not giving you credit lol :) Did not intend to snub you. Just thought that Dex dealt with the technical side. I know how much hard work you put into the clan.
I do think all the points brought up are valid. Yes the skill level of the clan has improved drastically (im personally probably a bit behind as I havent played for ages) but we also have to remember the clans roots and how we attracted players initially. There have always been players on the server that it is pretty damn impossible to kill (hacks I hear everyone cry in the old days) but all that means is that we as clan members have a responsibility to try and balance it when we are on the server.
For example I was playing Aztec on the original CS the other day and I was playing as T. We were getting raped despite the fact that I was racking up an impressive personal score. It pissed me off so badly to see how stacked the CTs were of the best players and the unwillingness of most of them to change. However I convinced a couple of players to change over to T and suddenly it was a lot more balanced.
All im saying is that you can always find a way to test your skills even if the server is full of noobs and the map is one of the more unbalanced types. In this case if Aztec is the map and you feel far superior to everyone you are playing get on the T side and play with pistols.
I do understand that AWPS and autos are essential to clan matches. I would never deny that. I love taking somone down with an AWP knowing they didnt have a clue where I was. However I think a server which bans these would attract a wider community. When I was a noob i hated these weapons as I never stood a chance against better players over range. Without these weapons the odds were a little more even and I could get closer.
We could advertise heavily on this cyclic/no awp/ fun server that we have our other sever:
'are you ready to step up and play with the big boys?? Come to PK|Hardcore (anyone who goes off topic and starts gay jokes I will hunt down and kill) for a more challenging experience' etc etc.
PK|Conflict
16th May 2006, 02:40 PM
I honestly wouldnt care if awps were put off - lot of whoring going on with certain people and if we wanna practice awp we can always play on different servers and hey if people are so afraid of clan servers rename it to something random like chinese garden monkeys server of random shit
PK|Argaf
16th May 2006, 02:47 PM
The 3 map rotation is good. Dust2 Office Italy. With the server advert that if people want to vote they can, I presume it's a 50-60% vote to win.
Why not try the "no awp/auto" for a while see if it makes a difference, there will always be mixes, pcw's and match servers to practice with awp.
The biggest issue though is getting/keeping clan members on to play, admittedly Sigma/Omega often have matches which takes 5-10 regulars away from the server but this is a necessity of being a competitive clan, we do need as many of the rest of the clan to play on the server whenever possible.
Frazz
16th May 2006, 02:53 PM
i dont think it was the maps or the no awps/autos that made it popular it was that cs was generally more played and more pk members played it..u only need 5 players to get a server quickly fillled up as has been proved many times.
Jman
18th May 2006, 09:11 AM
aren't there a set of master lists we can submit our server IP address to? so get it up on xfire, all seing eye etc..?
PK|Hexx
23rd May 2006, 12:14 PM
Not me you should ask, i liked havana but everyone else thought it was a maze and when mani appeared havana just emptied servers...
Yeah, Damn the brain dead muppets that place css nowadays. Maps like havana are just way to over-complicated what with having to navigate through 3 routes to the hostages. Piranesi now that map is very complicated, 2 bomb sites!! thats too much to think about
PK|ReUsed
23rd May 2006, 02:54 PM
good idea Jman, but honestly, the allseeing eye is ancient. who uses that anymore?
PK|Cerro
23rd May 2006, 03:32 PM
There was a funky little addition that I seen on one server that forces you to choose "auto select" when choosing CT or T so you can't stack! I liked that...
PK|PopeBuckfastXVI
23rd May 2006, 03:50 PM
The only problem with that is that sometimes you feel like playing one or the other, like playing T on aztec, for added challenge...
NaYDeN
23rd May 2006, 03:57 PM
If you press m then 5 it switches you to the other team, so if your ct and press m 5 you go T :) eC*K have that on their server well..did havent played on their pub for ages.
Cloud
25th May 2006, 08:38 PM
WOOOT im getting less and less lag on the new server !!!
PK|Solid_Snake
26th May 2006, 05:04 AM
did u stop downloading ur p0rn?
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